Comparazione classi Framework 1.1 - 2.0 RTM
Filtra
Tipo (maiuscole/minuscole):
Flag classe
Flag membro

Legenda

- non presente nella 2.0 RTM
+ aggiunto nella 2.0 RTM
= invariato
!= variato rispetto alla 1.1

Namespace mscorlib

Totale classi: 2135, di cui
  • 395 nuove
  • 804 modificate
  • 0 rimosse

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 System.Threading.ThreadPool !=
 =BindHandle (IntPtr osHandle)
 -BindHandle (SafeHandle osHandle)
 =GetAvailableThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMaxThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMinThreads (Int32& workerThreads, Int32& completionPortThreads)
 =QueueUserWorkItem (WaitCallback callBack, Object state)
 =QueueUserWorkItem (WaitCallback callBack)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)
 -SetMaxThreads (Int32 workerThreads, Int32 completionPortThreads)
 =SetMinThreads (Int32 workerThreads, Int32 completionPortThreads)
 -UnsafeQueueNativeOverlapped (NativeOverlapped* overlapped)
 =UnsafeQueueUserWorkItem (WaitCallback callBack, Object state)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)

 System.Threading.ThreadPriority =
 =AboveNormal 
 =BelowNormal 
 =Highest 
 =Lowest 
 =Normal 
 =value__ 

 System.Threading.ThreadStart =
 =.ctor ()
 =BeginInvoke (AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke ()

 System.Threading.ThreadState =
 =Aborted 
 =AbortRequested 
 =Background 
 =Running 
 =Stopped 
 =StopRequested 
 =Suspended 
 =SuspendRequested 
 =Unstarted 
 =value__ 
 =WaitSleepJoin 

 System.Threading.ThreadStateException =
 =.ctor ()
 =.ctor ()
 =.ctor ()

 System.ThreadStaticAttribute =
 =.ctor ()

 System.Threading.ThreadStartException +

 System.Threading.Timeout =
 =Infinite 

 System.Threading.TimerCallback =
 =.ctor ()
 =BeginInvoke (Object state, AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke (Object state)

 System.Threading.Timer =
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =Change (Int32 dueTime, Int32 period)
 =Change (TimeSpan dueTime, TimeSpan period)
 =Change (UInt32 dueTime, UInt32 period)
 =Change (Int64 dueTime, Int64 period)
 =Dispose (WaitHandle notifyObject)
 =Dispose ()

 System.Threading.WaitHandleCannotBeOpenedException +
 +.ctor ()
 +.ctor ()
 +.ctor ()

 System.Threading.ApartmentState =
 =MTA 
 =STA 
 =Unknown 
 =value__ 

 System.STAThreadAttribute =
 =.ctor ()

 System.MTAThreadAttribute =
 =.ctor ()

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