Comparazione classi Framework 1.1 - 2.0 RTM
Filtra
Tipo (maiuscole/minuscole):
Flag classe
Flag membro

Legenda

- non presente nella 2.0 RTM
+ aggiunto nella 2.0 RTM
= invariato
!= variato rispetto alla 1.1

Namespace mscorlib

Totale classi: 2135, di cui
  • 395 nuove
  • 804 modificate
  • 0 rimosse

Pagina ... 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 ...

 System.Threading.WaitOrTimerCallback =
 =.ctor ()
 =BeginInvoke (Object state, Boolean timedOut, AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke (Object state, Boolean timedOut)

 System.Threading.IOCompletionCallback =
 =.ctor ()
 =BeginInvoke (UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP, AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke (UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

 System.Threading.ThreadPool !=
 =BindHandle (IntPtr osHandle)
 =BindHandle (IntPtr osHandle)
 +BindHandle (SafeHandle osHandle)
 =GetAvailableThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetAvailableThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMaxThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMaxThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMinThreads (Int32& workerThreads, Int32& completionPortThreads)
 =GetMinThreads (Int32& workerThreads, Int32& completionPortThreads)
 =QueueUserWorkItem (WaitCallback callBack, Object state)
 =QueueUserWorkItem (WaitCallback callBack)
 =QueueUserWorkItem (WaitCallback callBack, Object state)
 =QueueUserWorkItem (WaitCallback callBack)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =RegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)
 +SetMaxThreads (Int32 workerThreads, Int32 completionPortThreads)
 =SetMinThreads (Int32 workerThreads, Int32 completionPortThreads)
 =SetMinThreads (Int32 workerThreads, Int32 completionPortThreads)
 +UnsafeQueueNativeOverlapped (NativeOverlapped* overlapped)
 =UnsafeQueueUserWorkItem (WaitCallback callBack, Object state)
 =UnsafeQueueUserWorkItem (WaitCallback callBack, Object state)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, UInt32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int32 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, Int64 millisecondsTimeOutInterval, Boolean executeOnlyOnce)
 =UnsafeRegisterWaitForSingleObject (WaitHandle waitObject, WaitOrTimerCallback callBack, Object state, TimeSpan timeout, Boolean executeOnlyOnce)

 System.Threading.ThreadPriority =
 =AboveNormal 
 =BelowNormal 
 =Highest 
 =Lowest 
 =Normal 
 =value__ 

 System.Threading.ThreadStart =
 =.ctor ()
 =BeginInvoke (AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke ()

 System.Threading.ThreadState =
 =Aborted 
 =AbortRequested 
 =Background 
 =Running 
 =Stopped 
 =StopRequested 
 =Suspended 
 =SuspendRequested 
 =Unstarted 
 =value__ 
 =WaitSleepJoin 

 System.Threading.ThreadStateException =
 =.ctor ()
 =.ctor ()
 =.ctor ()

 System.ThreadStaticAttribute =
 =.ctor ()

 System.Threading.Timeout =
 =Infinite 

 System.Threading.TimerCallback =
 =.ctor ()
 =BeginInvoke (Object state, AsyncCallback callback, Object object)
 =EndInvoke (IAsyncResult result)
 =Invoke (Object state)

 System.Threading.Timer =
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =Change (Int32 dueTime, Int32 period)
 =Change (TimeSpan dueTime, TimeSpan period)
 =Change (UInt32 dueTime, UInt32 period)
 =Change (Int64 dueTime, Int64 period)
 =Change (Int32 dueTime, Int32 period)
 =Change (TimeSpan dueTime, TimeSpan period)
 =Change (UInt32 dueTime, UInt32 period)
 =Change (Int64 dueTime, Int64 period)
 =Dispose ()
 =Dispose (WaitHandle notifyObject)
 =Dispose (WaitHandle notifyObject)
 =Dispose ()

 System.Collections.ArrayList =
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =Adapter (IList list)
 =Add (Object value)
 =AddRange (ICollection c)
 =BinarySearch (Object value, IComparer comparer)
 =BinarySearch (Object value)
 =BinarySearch (Int32 index, Int32 count, Object value, IComparer comparer)
 =Clear ()
 =Clone ()
 =Contains (Object item)
 =CopyTo (Array array, Int32 arrayIndex)
 =CopyTo (Int32 index, Array array, Int32 arrayIndex, Int32 count)
 =CopyTo (Array array)
 =FixedSize (IList list)
 =FixedSize (ArrayList list)
 =GetEnumerator ()
 =GetEnumerator (Int32 index, Int32 count)
 =GetRange (Int32 index, Int32 count)
 =IndexOf (Object value)
 =IndexOf (Object value, Int32 startIndex, Int32 count)
 =IndexOf (Object value, Int32 startIndex)
 =Insert (Int32 index, Object value)
 =InsertRange (Int32 index, ICollection c)
 =LastIndexOf (Object value, Int32 startIndex, Int32 count)
 =LastIndexOf (Object value, Int32 startIndex)
 =LastIndexOf (Object value)
 =ReadOnly (IList list)
 =ReadOnly (ArrayList list)
 =Remove (Object obj)
 =RemoveAt (Int32 index)
 =RemoveRange (Int32 index, Int32 count)
 =Repeat (Object value, Int32 count)
 =Reverse (Int32 index, Int32 count)
 =Reverse ()
 =SetRange (Int32 index, ICollection c)
 =Sort (Int32 index, Int32 count, IComparer comparer)
 =Sort (IComparer comparer)
 =Sort ()
 =Synchronized (IList list)
 =Synchronized (ArrayList list)
 =ToArray (Type type)
 =ToArray ()
 =TrimToSize ()
 =Capacity 
 =Count 
 =IsFixedSize 
 =IsReadOnly 
 =IsSynchronized 
 =Item [Int32 index]
 =SyncRoot 

 System.Collections.BitArray =
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =.ctor ()
 =And (BitArray value)
 =Clone ()
 =CopyTo (Array array, Int32 index)
 =Get (Int32 index)
 =GetEnumerator ()
 =Not ()
 =Or (BitArray value)
 =Set (Int32 index, Boolean value)
 =SetAll (Boolean value)
 =Xor (BitArray value)
 =Count 
 =IsReadOnly 
 =IsSynchronized 
 =Item [Int32 index]
 =Length 
 =SyncRoot 

 System.Collections.IComparer =
 =Compare (Object x, Object y)

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